I was first introduced to gaming through games like Battle Chess, Sonic the Hedghog, and Command & Conquer. Modern classics like Starcraft, Half Life, and Civilzation II led to me to creating levels and scenarios, and convinced me that the game industry was where I wanted be. I got into level design for Half Life 2, Warcraft III, UT2k4, and countless others. I graduated from Mt. Sierra College in late June of 2008, with a Bachelor's Degree in Game Art & Design and Graphic Design.
I am currently employed at Blizzard Entertainment, working on Diablo III as an Assistant Level Designer. Previusly I worked on World of Warcraft: Wrath of the Lich Ling, Starcraft II: Wings of Liberty and World of Warcraft: Cataclysm as a Quality Assurance Analyst. |
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