S O F T W A R E
Level Editors Starcraft II Editor, Hammer, UnrealEd
2D Software Photoshop CS4, Illustrator CS4
3D Software Maya 2010, 3DS Max 10, Silo 2, Zbrush 3
Office MS Word, MS Excel, MS Powerpoint
Languages Python, Hammer I/O, C++, Auto-it
S K I L L S
- BSP and Mesh based Level Construction
- 3D asset modeling, UVs and texturing
- Level design, flow, and triggering/scripting
- Well organized and able work with deadlines
- Excellent written and verbal communication
- Passion for playing and making games
E X P E R I E N C E
BLIZZARD ENTERTAINMENT
Diablo III Design TA QA Analyst II Aug 2010 – Mar 2011
- Temporary Assignment for 5 months with Diablo III development team working as an Event Designer and Scripter.
- Implemented gameplay content designed by me and other designers.
- Iterated and updated the event design as needed based on feedback from playtesting.
- Distributed gameplay props in several game levels.
- Created and updated the pathing mesh for scenes to make sure they worked for object pathing in the environment.
- Worked with artists to create new art for my events. This included working with them on solutions to the demands of the design, such as the size of a playable space, the shape of a passage way, or the pathable regions of the scene.
Starcraft II Forums Dedicated QA Analyst II Feb 2010 – Aug 2010
- Acted as backup specialist and secondary point of contact to the Leads, Dev and Community teams
- Researched and maintained bugs found from Forums or Customer Service Reports
- Created tasks and assignments for large groups and individual testers
- Updated and maintained the forums bug database, including tracking and redlining
- Developed several new processes to streamline tester research
Starcraft II Tester QA Analyst I Jan 2009 – Feb 2010
- Worked on all aspects of testing for every SC2 specialist team
- Bugged and researched issues found in Starcraft II and Battle.net
- Assigned as dedicated to testing on the Mac OSX platform
- Often worked with SC2 Editor due to a shortage of knowledgeable testers
- Worked directly with Battle.net development to test client-server stability
World of Warcraft Tester Game Tester Apr 2008 – Dec 2008
- Did testing for Wrath of the Lich King, Starcraft II and Diablo III
- Tested World of Warcraft hotfixes, installers and patches
- Assigned to Night Shift SC2 Editor smoke testing team
- Selected for PSE Internal Tool testing
- Reported issues using Blizzard's bug tracking database
E D U C A T I O N
Mt. Sierra College 2005-2008
- Bachelor's Degree in Game Art & Design
- Bachelor's Degree in Graphic Design
- Graduated with 3.9 GPA, Summa Cum Laude
- Member of Student Advisory Committee
- President's List Quarters 1-11; Dean’s List Quarter 12 |